「えこらいふ!」 (Ecolife!) guideThe economy

The economy

Illustrations and screenshots may show Japanese labels. The text below explains the same features in English.

The server’s currency is Spa Coins.

Balances, job rewards, player transfers, and shop transactions all use Spa Coins.

Spa Coin overview: check your balance, earn through jobs and shops, and transfer money

Basic settings

Setting Current value
Starting balance for new players 0 Spa Coins
Currency display The amount is followed by スパコイン
Minimum balance 0; balances cannot be negative
Maximum balance 1,000,000,000 Spa Coins

Checking your balance

Enter this command in chat to check your current balance.

/balance

These commands do the same thing.

/bal
/money

Sending money to a player

Use this command to send Spa Coins to another player.

/pay <player> <amount>

For example, to send 100 Spa Coins to Steve, enter:

/pay Steve 100

Transfers start at 0.01 Spa Coins. You cannot send more than your balance.

You cannot send money to someone who is ignoring you.

Ways to earn money

These are the 5 main ways to earn or receive rewards.

Take a job

Jobs pay money and experience for activities such as mining, building, farming, fishing, combat, and crafting.

You can normally have only 1 job at a time. You can switch to another job whenever you like, without a waiting period.

See Jobs for details.

Use player shops

Chest shops let you sell items to other players or buy from their shops.

Bulk-selling commands such as /sell and /sellall are unavailable. Use shops when you want to sell items.

Creating a shop and changing its price also cost money. See the paid-actions section of Shops for details.

List items in the auction

For unique items without an established price, such as enchanted books, an auction may work better than a chest shop.

Open it with /ah to trade through bids or buyout prices. Listing and sale fees apply.

Collect daily login rewards

Log into the server each day to receive login rewards, including items useful for adventures and everyday life.

Use /daily to check your progress and claim any reward you have not received yet. See Daily login rewards.

Invite friends

Invite a friend and play together to earn rewards for both of you. The inviter receives 2,000 Spa Coins and the new player receives 1,000 Spa Coins.

Part of the reward (500 Spa Coins for each of you) is paid automatically after the new player reaches 30 minutes of playtime, and the rest after 2 hours of playtime.

See Friend invitations for details.

Ways to spend money

These are the 5 main ways to use your savings.

Random teleportation: /rtp

Randomly move to a safe location within the Resource Server, Resource Server 2, Resource Nether, Resource Nether 2, or Resource End.

Your first successful use each week is free. The free use resets every Sunday morning. Further successful uses in that week cost 100 Spa Coins each.

See Worlds and travel for instructions.

Traveling to a home

Save your base as a home to return using a command. Saving or updating a home costs 100 Spa Coins. Teleporting to it costs 2 Spa Coins.

See Worlds and travel for instructions.

Buying claim blocks

Buy land-protection capacity for 10 Spa Coins per claim block. Use this command to buy them.

/buyclaimblocks <amount>

The shorter alias /buyclaim also works. Purchased claim blocks cannot be sold back for money.

You can protect land from Lv1 onward. See Player levels for the requirements.

Buying special items from the admin shop

The admin shop, opened with /shop, sells useful tools. The Return Charm takes you near your latest death location, and Transport Eggs carry creatures. The Substitute Charm protects some inventory slots on death, and bells and whistles apply effects across the server.

Stock is unlimited. However, Substitute Charms, Return Charms, and Transport Eggs become more expensive according to how many you personally bought in the same week. Check the confirmation-screen price before buying.

Exchanging for Spa Medals

At the lobby exchange, you can turn Spa Coins into Spa Medals. Spa Medals are currency items you can hold, used for events such as casinos. You can also give them directly to other players.

Shop transactions are taxed

Player-shop transactions have a 10% transaction tax.

The tax is not displayed, but applies on the shop owner’s side of the transaction. The buyer pays the displayed price. The tax is deducted from what the seller, the shop owner, receives.

For example, if you sell something for 100 Spa Coins, the buyer pays 100 and you receive 90.

When setting a shop’s price, remember that the displayed price and the amount you actually receive differ.

Balances are taxed

If your balance is above 10,000 Spa Coins, 3% of the excess is collected as wealth tax each Monday. See Wealth tax for details.

If your money is not increasing

First, check your balance with /balance or /money.

If job rewards are missing, check when job rewards are reduced or unavailable.

Shop trades may fail because of insufficient stock, funds, or shop limits.

If a trade or reward seems wrong, tell staff the time, world, and what you did.

Ask Assistant-chan for Selling Market Prices

Ask in the Discord AI question channel like “How much can I sell 64 diamonds for?”, and she will provide an estimated selling price based on QuickShop selling/buying prices and completed trades over the past 30 days. Please include the item name, quantity, and any enchantments.

Even for items without market data, she suggests an estimated price (presented as an estimate) based on similar products and server-wide balance trends.

If no comparison data or balance information can be confirmed, a price may not be available. The in-game currency is Spa Coins.

Please check in-store for current stock and buyback capacity.

Viewing the server-wide money flow

The “Server-wide economy” section of the market page charts the total money held by all players and the reasons money came in and went out. It is tallied every morning at 4:00 (Japan time).

The stacked bars show money that came in above zero and money that went out below zero, split by source. Money in includes job rewards, quest rewards, staff request rewards, friend invite rewards, medal exchanges, exploration race rewards, and gacha jackpot payouts. Money out includes the server shop, wealth tax, medal purchases, auction fees, request creation fees, RTP fees, home fees, protection block purchases, player shop taxes and fees, and gift fees.

“Other” covers money movements that no category records, such as grants and withdrawals by staff. Auction bids and request rewards are held while pending, so the total can appear to drop temporarily. Point at the chart to see that day’s breakdown, and use the tables for the last 7 and 30 days.

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