「ゆけむりらんど!」 (Yukemuri Land!) guideBed Wars

Bed Wars

Illustrations and screenshots may show Japanese labels. The text below explains the same features in English.

Bed Wars is a team game where you protect your own team’s bed while breaking other teams’ beds to win. While your bed exists you can respawn after being defeated, and once it is gone you are eliminated.

Players and how to win

It is played by 2–16 players. The number of teams depends on the number of players, and players are split randomly. Team sizes differ by at most 1 player. Players who joined together as a party are placed on the same team as much as possible.

Players Teams
Up to 8 2 teams: red and blue
9 or more 4 teams: red, blue, green, and yellow

The last team with players remaining wins (teammates who were eliminated earlier still count toward the win; players who left midway do not).

If time runs out at 15 minutes, the team with more players alive wins, and it is a draw if the numbers are equal. After 10 minutes from the start, every team’s bed is destroyed. From then on, being defeated means elimination.

Diagram of a Bed Wars match timeline. 01 Start (if your bed is intact, you respawn after 5 seconds), 02 6 minutes (diamonds spawn every 20 seconds and emeralds every 40 seconds), 03 10 minutes (every team’s bed is destroyed; being defeated means elimination), 04 15 minutes (time is up; the team with more players alive wins). Point: if you are defeated after losing your bed, you are eliminated and become a spectator

How a match flows

The map is a set of islands floating in the sky. There are no bridges between the islands, so you place blocks to cross.

The look of the islands (the theme) is chosen for each match from 6 types: stone castle, grassland, desert, snowfield, deep underground, and white chalk temple. While you are in the queue, you can choose the theme with 「マップ投票」 (Map vote). How the choice is made is explained in Map voting. The chosen theme appears in the chat at the start of the match as “今回の島: ◯◯” (this match’s islands).

The islands

The shapes of the center island and the diamond islands change from match to match. The number and positions of the small islets also change from match to match.

  • Center island: it fits within a 25×25-block area, and its shape is one of square, round, or cross. It has 2 places where emeralds spawn, separated by a 2-block-high wall. There are half-block steps at 4 places on the island’s edge. These three are present in every shape
  • Diamond islands: 2 if there are 2 teams, 4 if there are 4 teams. They fit within an 11×11-block area, and their shape is either square or round. There are low fences at the four corners, in either shape
  • Team islands: east and west if there are 2 teams, east, west, north, and south if there are 4 teams. Each is 19 blocks wide by 20 blocks deep, and it is about 26 blocks from the front edge of a team island to the edge of the center island
  • Small islets: small islands where no resources spawn. They are decorated with trees (only in grassland and snowfield themes) or crumbling pillars, and you can use them as stepping stones when crossing. With 2 teams, 2–4 are placed, and with 4 teams, 4–8, somewhere between the team islands and the diamond islands

The shape of each team island and the positions of the bed, spawners, villagers, and chests are the same in every match. Only the look changes with the theme, and the edge of the island stays team-colored concrete.

At the back of each team island, iron and gold spawn. The bed is toward the center, surrounded by wool. On the left and right of the bed are the item shop villager and the team upgrade villager.

On the left and right of the spawn are a team chest and an Ender chest.

  • Team chest: its contents are shared with your teammates. You can open another team’s chest once that team has been wiped out
  • Ender chest: its contents are yours alone, no matter which island you open it on

In both, the contents stay even if you are defeated. Swords, tools, and bows cannot be put in.

How resources spawn

The resource spawn intervals are as follows. After 6 minutes from the start, diamonds spawn every 20 seconds and emeralds every 40 seconds.

Resource Spawn interval Max items at one spawner
Iron 1.25 seconds 48
Gold 8 seconds 12
Diamond 30 seconds 4
Emerald 60 seconds 4

When the number of items lying at a spawner reaches the cap, it stops spawning. Above the diamond and emerald spawners, the seconds until the next spawn are shown.

Beds and respawning

While your bed exists, you respawn on your island 5 seconds after being defeated. If you are defeated after losing your bed, you are eliminated and become a spectator. Falling into the void (30 blocks below the floor) counts as being defeated.

You cannot break your own team’s bed. When you break another team’s bed, everyone is told.

Gear and block rules

The starting gear is a wooden sword and leather armor in your team color.

  • Kept when you are defeated: purchased armor, pickaxes, axes, and shears
  • Lost when you are defeated: swords, blocks, and consumables

The player who defeats you receives your iron, gold, diamonds, and emeralds.

Placing and breaking blocks

You can only break blocks that players placed, and the first wool around the bed. You cannot place blocks near spawners, spawn points, or villagers. You can place blocks from 14 layers below the floor to 24 layers above it.

Explosions from TNT and fireballs also break only blocks that players placed, and the first wool around the bed. Obsidian and blast-proof glass are not broken by explosions (you can still break them with a pickaxe and the like).

Other rules

  • Attacks on teammates have no effect
  • Damage you take from your own TNT and fireballs is reduced to 30%
  • There is fall damage, but no hunger
  • You cannot craft, and you cannot take off your armor
  • You can only drop resources, blocks, and consumables. Swords, tools, and bows cannot be dropped

Reading the screen

The sidebar shows the time left, the next event, and each team’s bed status and player count. The boss bar shows the time left, the number of beds remaining, and the number of players alive. Names and the tab list are shown in team colors.

Personal shop

Right-click a villager to open a chest-style menu, and switch categories in the first row.

Blocks

Item Price
Wool (team color) ×16 4 iron
Terracotta (team color) ×16 12 iron
Oak planks ×16 4 gold
End stone ×12 24 iron
Blast-proof glass (team color) ×4 12 iron
Obsidian ×4 4 emeralds

Weapons

Item Price
Stone sword 10 iron
Iron sword 7 gold
Diamond sword 4 emeralds
Knockback stick 4 emeralds

Buying a sword replaces your wooden sword.

Armor

Item Price
Chainmail leggings and boots 24 iron
Iron leggings and boots 12 gold
Diamond leggings and boots 6 emeralds

Tools

Item Price
Pickaxe (wooden) 10 iron
Pickaxe (iron) 10 iron
Pickaxe (gold) 3 gold
Pickaxe (diamond) 6 gold
Axe (wooden) 10 iron
Axe (stone) 10 iron
Axe (iron) 3 gold
Axe (diamond) 6 gold
Shears 20 iron

Each time you buy a pickaxe or axe, it goes up one tier. They come with Efficiency I.

Bows

Item Price
Arrows ×8 2 gold
Bow 12 gold
Bow (Power I) 24 gold

Handy items

Item Price
Golden apple 3 gold
Fireball (right-click to shoot) 40 iron
TNT (ignites as soon as it is placed) 8 gold
Ender pearl 4 emeralds
Potion of Speed (45 seconds) 1 emerald
Potion of Jump Boost (45 seconds) 1 emerald

Team upgrades

Buying with diamonds from the team upgrade villager gives the effect to your whole team.

Upgrade Effect Price (diamonds)
Sharpened Swords Sharpness I on swords 4
Reinforced Armor Protection I–IV on armor 2, 4, 8, 16
Mining Speed Haste I–II 2, 4
Resource Furnace Level 1: iron and gold on your island x1.5, level 2: x2, level 3: emeralds also spawn on your island 2, 4, 6
Healing Pool Regeneration I within 14 blocks of the center of your island 1

Prices are listed in the order the upgrade levels go up.

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