「ゆけむりらんど!」 (Yukemuri Land!) guideWerewolf
Werewolf
Illustrations and screenshots may show Japanese labels. The text below explains the same features in English.
Werewolf is a deduction game set in a village at night, where you find the werewolves hiding among the villagers through discussion and voting. The villagers win by defeating every werewolf, and the werewolves win by thinning out the villagers until they outnumber them.
Players and how to win
It is played by 3–10 players. The result is decided as follows.
- Villagers win: when no werewolves are left alive. Everyone who is not a werewolf is on the villagers’ side, including players who have already been defeated
- Werewolves win: when the number of living werewolves is equal to or greater than the number of living players who are not werewolves
The result is decided the moment either condition is met. When the match ends, everyone’s role is revealed in chat.
Players who have been defeated, whether executed or attacked, become spectators. Players who leave midway are treated as dead.
Roles
Roles are handed out automatically based on the number of players. The numbers of werewolves, seers, knights, and mediums are as follows, and everyone else is a villager.
| Players | Werewolves | Seers | Knights | Mediums |
|---|---|---|---|---|
| 3 | 1 | none | none | none |
| 4–5 | 1 | 1 | none | none |
| 6–7 | 2 | 1 | 1 | none |
| 8 | 2 | 1 | 1 | 1 |
| 9–10 | 3 | 1 | 1 | 1 |
At the start, your role is told only to you, by title and in chat. Werewolves are also told the names of their fellow werewolves.
Roles are not revealed until the match ends. This includes the role of an executed player.
How a match flows
Each day goes through the daytime discussion, the daytime vote, the night, and the morning, and after the morning it returns to the next day’s discussion. The first day starts with the discussion.
| Phase | Length |
|---|---|
| Day: discussion | 90 seconds |
| Day: vote | 30 seconds |
| Night | 60 seconds |
| Morning | 5 seconds |

Day: discussion
All living players are gathered at their spots in the central plaza. You cannot move from there, but you can still look around. Discuss in chat and look for suspicious players.
Day: vote
A chest-style menu opens automatically, and you choose one living player to execute. Even after you close the menu, you can reopen it by right-clicking the “Ballot” (「投票用紙」).
- You can change your vote
- You can vote for yourself
- You can abstain
The player with the most votes is executed. If the top vote count is tied, or if nobody votes, no one is executed. Everyone’s vote count is shown.
Night
The screen gets dark, and all living players can walk around the village freely. Werewolves attack villagers, and the seer, knight, and medium use their abilities. Each role is explained in Night role actions below.
Morning
The victim of the night is announced to everyone. Then the next day’s discussion begins.
Night role actions
Four roles can act at night: werewolf, seer, knight, and medium. Villagers have no special action at night.
Werewolf
You hold the “Wolf’s Fang” (「人狼の牙」). If you attack a living player in melee, they are defeated on the spot.
The werewolves as a whole can attack only 1 player per night. Werewolves cannot attack each other.
At the place where someone was attacked at night, an armor stand with a name tag is left as a stand-in for the body until morning.
Seer
Right-click the “Fortune-Telling Crystal” (「占いの水晶」) and choose one player to divine in the menu. Whether that player is a werewolf is told to you right away. You can do this once per night.
Knight
Right-click the “Knight’s Shield” (「騎士の盾」) and choose one player to protect in the menu. You can do this once per night. You cannot protect yourself, and you cannot protect the same player as the night before.
A protected player is not defeated even if attacked. The attacking werewolf is told the target was protected (「守られていた」), and that night’s attack counts as used.
However, if the knight is attacked before choosing whom to protect, no one is protected.
Medium
At the start of the night, you are told whether the player executed in the day just before was a werewolf. You can also check by right-clicking the “Medium’s Candle” (「霊媒のロウソク」).
Chat
What you say during a match reaches only the players in that match. What people outside the match say does not reach the players either.
| Message | Who can see it |
|---|---|
| A living player’s message | All players in the match (including defeated players) |
| A werewolf’s message at night (marked “[人狼]”) | Living werewolves and defeated players |
| A defeated player’s message (marked “[死者]”) | Defeated players only |
At night, only the werewolves among the living players can talk. Living players who are not werewolves cannot talk at night.
The map
The map is a small village at night, generated automatically for each match. There is a plaza in the center, with houses and paths around it. The village is surrounded by walls, and you cannot get outside.
Good to know
The only damage you take is from a werewolf’s melee attack at night. There is no hunger.
You cannot place or break blocks, and you cannot drop items.